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Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

Dragon's Dogma 2 director thinks games that use too much fast travel are boring - IG News

Dragon's Dogma 2 Gameplay and Story Info

IGN Nordic

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

Dragon's Dogma 2: Everything We Know About Capcom's Fantasy RPG Sequel - IGN

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN

Dragon's Dogma 2 director thinks games that use too much fast travel are boring - IG News

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN : r/Games

Dragon's Dogma 2 still doesn't have fast travel as its director says you only need it because your game is boring

Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing

Dragon's Dogma II