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Continued usage of smart wearable devices (SWDs): cross-level analysis of gamification and network externality
Designing, Developing and Evaluating Gamification: An Overview and Conceptual Approach
Promoting Healthy Adolescent Lifestyles Through Serious Games: Enacting a Multidisciplinary Approach
Fashion and Sustainability: The Advantages of Smart Clothing
Personal Fitness Trainer Market Size, Opportunities And Scope By 2033
Understanding Runners' Motives and Behaviour to Support the Design of Running Related Technology by MarkJanssen - Issuu
Smart Life Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents
JRFM, Free Full-Text
Using digital social market applications to incentivise active travel: Empirical analysis of a smart city initiative - ScienceDirect
Game on! A state-of-the-art overview of doing business with gamification - ScienceDirect
PDF) SmartLife, the combination of smart textiles and gaming
Smart Life Smart Clothing Gamification to promote Energy-related Behaviours among Adolescents
Gamification examples: 130 real-life success stories
PDF) Evaluating the Effect of Gamification on the Deployment of Digital Cultural Probes for Children
Green teens: Understanding and promoting adolescents' sustainable engagement - ScienceDirect